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Every tool, renderer, editor, and resource worth knowing about — from the official spec to community projects and commercial products.
29
Projects
13
Open source
14
Commercial
10
Categories
That's us. The independent, community-driven home for learning, building, and testing OGraf.
The spec itself and its authoritative source of truth.
Build graphics — no-code authoring tools or developer-facing editors.
No-code browser-based TV graphics template builder with one-click OGraf export.
Windows desktop motion graphics app with timeline editor. Exports as OGraf Web Component.
Web-based visual template editor with drag-and-drop, Monaco code editor, and animation system.
Convert After Effects / Lottie JSON animations into HTML broadcast templates for CasparCG, SPX, and OGraf.
Browser-based interactive maps and charts. Exports OGraf packages using the standard .ograf.json manifest, so one map plays on any compliant renderer.
After Effects extension that exports OGraf without leaving the app — preflight check and an embedded Ferryman config panel sit inside AE. Demoed to the working group in April 2026; StreamShapers say it goes on sale over the summer.
Adobe is working towards native OGraf support in After Effects. Until it lands, the routes out of AE are the StreamShapers extension or Ferryman.
Drive graphics live from a control surface or operator UI.
Professional browser-based graphics controller for live productions. CasparCG, OBS, vMix support. OGraf compliance in v1.4.
Cross-platform playout client controlling CasparCG, ATEM, OBS, vMix, and HTTP devices.
coralbay.tv's playout automation. Plays Loopic-authored OGraf graphics natively, as overlays or as DVE layouts.
SuperFly.tv's open-source TV automation system, already used for live news. A demo driving OGraf through the Control API is in development.
Render graphics to output — SDI, NDI, browser canvas, or cloud pipeline.
Open-source professional graphics and video playout server. SDI/NDI output. OGraf via HTML producer.
Reference OGraf renderer with upload API, control API, and browser-based rendering.
Dedicated commercial server with full OGraf + SPX template support and ServerAPI for automated playout.
GStreamer source element wrapping Chromium Embedded Framework — renders any HTML/JS page as a video + audio source for a GStreamer pipeline. Not an OGraf server, but useful as a building block for HTML GFX into SDI/NDI/file output.
OGraf ships as an alternative HTML rendering mode in Composer since v3.4, sharing the same LOAD/IN/OUT/SET commands as native projects.
NetOn.Live's local, remote and decentralised live production platform, with full OGraf support. NetOn.Live is a founding member of the EBU HTML graphics working group.
Software playout for UHD and SMPTE ST 2110 with a graphics engine that renders animated OGraf templates directly inside the playout workflow.
Unreal-based virtual studio, AR and XR graphics platform. Named on the working group's adopter list; no release with OGraf support has been announced publicly yet.
Cloud-native live production platform. Grass Valley has been evaluating an OGraf integration, waiting on the Control API to consolidate before committing.
Bring OGraf packages into an edit timeline — the non-live half of the spec.
Validate, inspect, test, and generate OGraf assets while you build.
Starter templates and reference implementations you can learn from or fork.
Docs, forums, and everything else worth reading.
Hire someone to accelerate your OGraf rollout.
If you built or know of an OGraf-compatible tool, editor, or resource that isn't here, open an issue or a PR and we'll add it.
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